﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.ComponentModel;

namespace pipeCore.Pipes.Units 
{
    /// <summary>
    /// this is the top most Unit detention, for future use
    /// </summary>
    public interface IUnit : IComponent
    {
       
        /// <summary>
        /// The unit name
        /// </summary>
        String UnitName { set; get; }
        /// <summary>
        /// Create and initialize the unit
        /// </summary>
        void Create();
       

    }
}
